Mission Unlock Order (Main Campaign + Side Missions)
Generated from server/static-data/metagameplay.json (StorylineData -> Main Campaign).
- Unique missions: 63
- Main missions: 43
- Side missions: 20
- Repeated appearances in later chapters: 8
Beware Spoilers!
This page contains spoilers!
INFO
This list is based off the corresponding document on the server repository.
1) First Unlock Order (unique missions)
- [MAIN]
1_010_Prologue("Prologue") - first available in chapter 0 (0), start methodViaWorldmap - [MAIN]
1_040_Welcome("Welcoming Committee") - first available in chapter 1 (1), start methodViaWorldmap - [MAIN]
1_050_Intel("Picking up Clues") - first available in chapter 2 (2), start methodViaWorldmap - [MAIN]
1_080_Partycrashers("Party Crashers") - first available in chapter 3 (3), start methodViaWorldmap - [MAIN]
1_110_Incoming("Incoming!") - first available in chapter 4 (4), start methodViaWorldmap - [MAIN]
2_140_Ambulance("Sweet, sweet Ride") - first available in chapter 5 (5), start methodViaWorldmap - [MAIN]
2_150_FeetOfMonster("At the feet of the Monster") - first available in chapter 6 (6), start methodViaWorldmap - [MAIN]
2_160_MonstersBelly("Game Day!") - first available in chapter 7 (7), start methodViaWorldmap - [MAIN]
2_170_Vengeance("This is not the Gift shop") - first available in chapter 8 (8), start methodViaWorldmap - [MAIN]
2_180_Morgue("The Morgue") - first available in chapter 9 (9), start methodViaWorldmap - [SIDE]
Gen_059_Pillage("Harbor Heist") - first available in chapter 9 (9), start methodViaWorldmap - [SIDE]
Gen_058_Int("The Nose Knows") - first available in chapter 9 (9), start methodViaWorldmap - [MAIN]
Gen_061_Boiler("Service Tunnels") - first available in chapter 10 (10), start methodViaWorldmap - [SIDE]
Gen_060_Trash("Taking out the Trash") - first available in chapter 10 (10), start methodViaWorldmap - [MAIN]
2_185_LittleHelp("Jailbreak") - first available in chapter 11 (11), start methodViaWorldmap - [MAIN]
2_190_FatLady("Rooftop Showdown") - first available in chapter 12 (12), start methodViaWorldmap - [SIDE]
Gen_063_Knight("A Knight's Treasure") - first available in chapter 12 (12), start methodViaWorldmap - [SIDE]
Gen_064_Pest("Pest Control") - first available in chapter 12 (12), start methodViaWorldmap - [MAIN]
2_200_ReturnToSender("Return to Sender") - first available in chapter 13 (13), start methodViaWorldmap - [MAIN]
2_210_WhoLetTheDogsOut("Who let the Dogs out?") - first available in chapter 14 (14), start methodViaWorldmap - [MAIN]
2_220_EscapeBoston("Tunnel Rats") - first available in chapter 15 (15), start methodViaWorldmap - [SIDE]
Gen_079_South("Deputized!") - first available in chapter 15 (15), start methodViaWorldmap - [SIDE]
Gen_065_Ware("Guard Duty") - first available in chapter 15 (15), start methodViaWorldmap - [MAIN]
3_260_Homefront("Trouble on the Homefront") - first available in chapter 16 (16), start methodViaWorldmap - [MAIN]
3_280_MassEffect("Power to the Masses") - first available in chapter 17 (17), start methodViaWorldmap - [MAIN]
3_290_DancingDragons("Fire Sale") - first available in chapter 17 (17), start methodViaWorldmap - [SIDE]
Gen_066_Disruption("Astral Escape") - first available in chapter 17 (17), start methodViaWorldmap - [SIDE]
Gen_068_Neigbours("Helping out the Neighbors") - first available in chapter 17 (17), start methodViaWorldmap - [MAIN]
3_300_AztechLobby("Green on Green") - first available in chapter 18 (18), start methodViaWorldmap - [SIDE]
Gen_080_Arcane("Containment Detail") - first available in chapter 18 (18), start methodViaWorldmap - [MAIN]
3_310_Management("Can I speak to the Manager?") - first available in chapter 19 (19), start methodViaWorldmap - [MAIN]
3_320_Suprise("Cargo Cult") - first available in chapter 20 (20), start methodViaWorldmap - [SIDE]
Gen_069_Powerplant("Pressure Rising") - first available in chapter 20 (20), start methodViaWorldmap - [SIDE]
Gen_070_Refill("Handle with Care") - first available in chapter 20 (20), start methodViaWorldmap - [MAIN]
3_330_TakingPictures("Taking Pictures") - first available in chapter 21 (21), start methodViaWorldmap - [MAIN]
3_340_MurderMystery("Murder Mystery") - first available in chapter 21 (21), start methodViaWorldmap - [SIDE]
Gen_071_GrandTheft("Grand Theft Ambulance") - first available in chapter 21 (21), start methodViaWorldmap - [SIDE]
Gen_072_Vulcan("Project Vulcan") - first available in chapter 21 (21), start methodViaWorldmap - [MAIN]
3_350_TakingPicturesToo("Taking Pictures Too") - first available in chapter 22 (22), start methodViaWorldmap - [SIDE]
Gen_073_Breakout("Reverse Prison Break") - first available in chapter 22 (22), start methodViaWorldmap - [SIDE]
Gen_075_Evidence("Cleanup Detail") - first available in chapter 22 (22), start methodViaWorldmap - [MAIN]
3_360_Intrusion("Fire down below") - first available in chapter 23 (23), start methodViaWorldmap - [SIDE]
Gen_074_Cleanshop("Cleaning up Shop") - first available in chapter 23 (23), start methodViaWorldmap - [MAIN]
3_370_Unblocking("Pay Dirt") - first available in chapter 24 (24), start methodViaWorldmap - [MAIN]
3_400_BombScare("Bomb Scare") - first available in chapter 25 (25), start methodViaWorldmap - [MAIN]
3_380_TheBridge("The Bridge") - first available in chapter 26 (26), start methodViaWorldmap - [MAIN]
3_390_HeartSoul("Heart and Soul") - first available in chapter 27 (27), start methodViaWorldmap - [MAIN]
3_440_ValleyLow("Valley Low") - first available in chapter 28 (28), start methodViaWorldmap - [MAIN]
3_430_MountainHigh("Mountain High") - first available in chapter 28 (28), start methodViaWorldmap - [SIDE]
Gen_076_GetDown("Get Down") - first available in chapter 28 (28), start methodViaWorldmap - [MAIN]
3_410_FiveMinutes("Five Minutes of Flame") - first available in chapter 29 (29), start methodViaWorldmap - [MAIN]
3_420_CallingStations("Calling all Stations") - first available in chapter 30 (30), start methodViaWorldmap - [MAIN]
3_770_Epilogue1("Full Circle") - first available in chapter 31 (31), start methodDirectStart - [MAIN]
3_780_Epilogue2("Showdown") - first available in chapter 32 (32), start methodViaWorldmap - [MAIN]
S1010_BozemanReturns("Bozeman's Return") - first available in chapter 33 (33), start methodDirectStart - [SIDE]
C_01_Server("Zinging the Blues") - first available in chapter 33 (33), start methodDirectStart - [SIDE]
C_02_Server("Bloody Business") - first available in chapter 33 (33), start methodDirectStart - [MAIN]
S1020_EscapeFromBelow("Escape From Below") - first available in chapter 34 (34), start methodViaWorldmap - [MAIN]
S1030_TheLastECSE("The Last ECSE") - first available in chapter 35 (35), start methodViaWorldmap - [MAIN]
S1040_ECSEExit("ECSit") - first available in chapter 36 (36), start methodViaWorldmap - [MAIN]
S1050_WalkInThePark("A Walk In The Park") - first available in chapter 37 (37), start methodViaWorldmap - [MAIN]
S1060_BreakingAndEntering("Breaking And Entering") - first available in chapter 37 (37), start methodViaWorldmap - [MAIN]
S1080_TheCure("The Cure") - first available in chapter 38 (38), start methodViaWorldmap
2) Full Chapter-by-Chapter Appearance Order (includes repeats)
Chapter 0: 0
- [MAIN]
1_010_Prologue("Prologue") -ViaWorldmap
Chapter 1: 1
- [MAIN]
1_040_Welcome("Welcoming Committee") -ViaWorldmap
Chapter 2: 2
- [MAIN]
1_050_Intel("Picking up Clues") -ViaWorldmap
Chapter 3: 3
- [MAIN]
1_080_Partycrashers("Party Crashers") -ViaWorldmap
Chapter 4: 4
- [MAIN]
1_110_Incoming("Incoming!") -ViaWorldmap
Chapter 5: 5
- [MAIN]
2_140_Ambulance("Sweet, sweet Ride") -ViaWorldmap
Chapter 6: 6
- [MAIN]
2_150_FeetOfMonster("At the feet of the Monster") -ViaWorldmap
Chapter 7: 7
- [MAIN]
2_160_MonstersBelly("Game Day!") -ViaWorldmap
Chapter 8: 8
- [MAIN]
2_170_Vengeance("This is not the Gift shop") -ViaWorldmap
Chapter 9: 9
- [MAIN]
2_180_Morgue("The Morgue") -ViaWorldmap - [SIDE]
Gen_059_Pillage("Harbor Heist") -ViaWorldmap - [SIDE]
Gen_058_Int("The Nose Knows") -ViaWorldmap
Chapter 10: 10
- [MAIN]
Gen_061_Boiler("Service Tunnels") -ViaWorldmap - [SIDE]
Gen_060_Trash("Taking out the Trash") -ViaWorldmap
Chapter 11: 11
- [MAIN]
2_185_LittleHelp("Jailbreak") -ViaWorldmap
Chapter 12: 12
- [MAIN]
2_190_FatLady("Rooftop Showdown") -ViaWorldmap - [SIDE]
Gen_063_Knight("A Knight's Treasure") -ViaWorldmap - [SIDE]
Gen_064_Pest("Pest Control") -ViaWorldmap
Chapter 13: 13
- [MAIN]
2_200_ReturnToSender("Return to Sender") -ViaWorldmap
Chapter 14: 14
- [MAIN]
2_210_WhoLetTheDogsOut("Who let the Dogs out?") -ViaWorldmap
Chapter 15: 15
- [MAIN]
2_220_EscapeBoston("Tunnel Rats") -ViaWorldmap - [SIDE]
Gen_079_South("Deputized!") -ViaWorldmap - [SIDE]
Gen_065_Ware("Guard Duty") -ViaWorldmap
Chapter 16: 16
- [MAIN]
3_260_Homefront("Trouble on the Homefront") -ViaWorldmap
Chapter 17: 17
- [MAIN]
3_280_MassEffect("Power to the Masses") -ViaWorldmap - [MAIN]
3_290_DancingDragons("Fire Sale") -ViaWorldmap - [SIDE]
Gen_066_Disruption("Astral Escape") -ViaWorldmap - [SIDE]
Gen_068_Neigbours("Helping out the Neighbors") -ViaWorldmap
Chapter 18: 18
- [MAIN]
3_300_AztechLobby("Green on Green") -ViaWorldmap - [SIDE]
Gen_080_Arcane("Containment Detail") -ViaWorldmap
Chapter 19: 19
- [MAIN]
3_310_Management("Can I speak to the Manager?") -ViaWorldmap
Chapter 20: 20
- [MAIN]
3_320_Suprise("Cargo Cult") -ViaWorldmap - [SIDE]
Gen_069_Powerplant("Pressure Rising") -ViaWorldmap - [SIDE]
Gen_070_Refill("Handle with Care") -ViaWorldmap
Chapter 21: 21
- [MAIN]
3_330_TakingPictures("Taking Pictures") -ViaWorldmap - [MAIN]
3_340_MurderMystery("Murder Mystery") -ViaWorldmap - [SIDE]
Gen_071_GrandTheft("Grand Theft Ambulance") -ViaWorldmap - [SIDE]
Gen_072_Vulcan("Project Vulcan") -ViaWorldmap
Chapter 22: 22
- [MAIN]
3_350_TakingPicturesToo("Taking Pictures Too") -ViaWorldmap - [SIDE]
Gen_073_Breakout("Reverse Prison Break") -ViaWorldmap - [SIDE]
Gen_075_Evidence("Cleanup Detail") -ViaWorldmap
Chapter 23: 23
- [MAIN]
3_360_Intrusion("Fire down below") -ViaWorldmap - [SIDE]
Gen_074_Cleanshop("Cleaning up Shop") -ViaWorldmap
Chapter 24: 24
- [MAIN]
3_370_Unblocking("Pay Dirt") -ViaWorldmap
Chapter 25: 25
- [MAIN]
3_400_BombScare("Bomb Scare") -ViaWorldmap
Chapter 26: 26
- [MAIN]
3_380_TheBridge("The Bridge") -ViaWorldmap
Chapter 27: 27
- [MAIN]
3_390_HeartSoul("Heart and Soul") -ViaWorldmap
Chapter 28: 28
- [MAIN]
3_440_ValleyLow("Valley Low") -ViaWorldmap - [MAIN]
3_430_MountainHigh("Mountain High") -ViaWorldmap - [SIDE]
Gen_076_GetDown("Get Down") -ViaWorldmap
Chapter 29: 29
- [MAIN]
3_410_FiveMinutes("Five Minutes of Flame") -ViaWorldmap
Chapter 30: 30
- [MAIN]
3_420_CallingStations("Calling all Stations") -ViaWorldmap
Chapter 31: 31
- [MAIN]
3_770_Epilogue1("Full Circle") -DirectStart
Chapter 32: 32
- [MAIN]
3_780_Epilogue2("Showdown") -ViaWorldmap
Chapter 33: 33
- [MAIN]
S1010_BozemanReturns("Bozeman's Return") -DirectStart - [SIDE]
C_01_Server("Zinging the Blues") -DirectStart - [SIDE]
C_02_Server("Bloody Business") -DirectStart
Chapter 34: 34
- [MAIN]
S1020_EscapeFromBelow("Escape From Below") -ViaWorldmap
Chapter 35: 35
- [MAIN]
S1030_TheLastECSE("The Last ECSE") -ViaWorldmap - [SIDE]
C_01_Server("Zinging the Blues") -DirectStart(repeat; first seen chapter 33) - [SIDE]
C_02_Server("Bloody Business") -DirectStart(repeat; first seen chapter 33)
Chapter 36: 36
- [MAIN]
S1040_ECSEExit("ECSit") -ViaWorldmap
Chapter 37: 37
- [MAIN]
S1050_WalkInThePark("A Walk In The Park") -ViaWorldmap - [MAIN]
S1060_BreakingAndEntering("Breaking And Entering") -ViaWorldmap - [SIDE]
C_01_Server("Zinging the Blues") -DirectStart(repeat; first seen chapter 33) - [SIDE]
C_02_Server("Bloody Business") -DirectStart(repeat; first seen chapter 33)
Chapter 38: 38
- [MAIN]
S1080_TheCure("The Cure") -ViaWorldmap - [SIDE]
C_02_Server("Bloody Business") -DirectStart(repeat; first seen chapter 33) - [SIDE]
C_01_Server("Zinging the Blues") -DirectStart(repeat; first seen chapter 33)
Chapter 39: 39
- [SIDE]
C_01_Server("Zinging the Blues") -DirectStart(repeat; first seen chapter 33) - [SIDE]
C_02_Server("Bloody Business") -DirectStart(repeat; first seen chapter 33)